
Basic Rendering 4: Putting it all Together
Basic Rendering 4 concludes the series by showcasing a real-world illustration process featuring the tools, technique, and theory from parts 1-3. First we explore the importance of composition and ‘value pattern’. This process informs the creation of our thumbnail sketch and digital rough, which is then enlarged and polished into a final illustration. Most importantly, the series focuses on the design choices I make throughout the process (both successes and failures), which can be applied to any illustration. Watch the video preview here. Note: This series is best watched after completing Basic Rendering 1, 2 , and 3. Runtime: 68 Minutes (Digital Download) Videos Designing a Value Pattern Thumbnail Sketch & Digital Rough Linework and Paths Block-in Base Render Texture Overlay Re-Posing the Character Final Balancing