Bloodchief Ascension (CMM #636)

Bloodchief Ascension (CMM #636)

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$22.99
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Enchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent’s graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. Illustrated by Warren Mahy

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