All Dice II: Haunted House
Roll 1d4, 1d6, 1d8, 1d10, 1d12, and 1d20.Consult tables to create and equip a character.Very fast, very simple. A role/archetype/background. A goal/reason for adventuring. Five random bits of dynamic, odd, and potentially useful equipment. Add details and stats to taste for a unique fantasy adventurer well primed for creative tomfoolery in any fantasy adventure – especially haunted house adventures, and especially Ben Milton’s The Waking of Willowby Hall. --- You could be... A people-pleasing surfer with board and wax, lantern and oil, door-making chalk, a deed to the manor, and a pointy stick! A pipe-smoking, amnesiatic retired wizard with a slingshot, a light-casting staff, a 10’ pole, and a pot that brings plants to life! A greedy mushroom hunter with brass knuckles, spiderwalking slippers, a disguise kit, and a truffle pig! Videos! Watch the creator read through the adventure!Watch the creator run the adventure in an actual play! By Christof Rochel / Happy Chthonian 10 pages