Lowlife + Beneath Harlowe House
Lowlife is a toolkit for old-school RPGs about delving into tunnels, trenches, and mines. The zine has: Systems and consequences for caving, climbing, and tunneling: all the ways you might interact with (and suffer horrible fates in) caverns and mines. Hazards, challenges, and encounters players can grapple with, down in the dark: flammable gases, toxic molds, and mysterious geological phenomena. A handful of monsters and beasties that might live in the shallow underground: critters like the dire hellbender, the precognitive mole, and the greater trollworm. Items to use in the tunnels: the standard tools and dynamite, yes, but also exciting chemicals (like gelignite) and strange devices (like singing holler-hammers). Tables for generating your own warrens and trenchworks from scratch, if you want to build a hellhole dungeon from the ground up (or down, as it were). Guidelines for modifying existing dungeons to be denser and tighter, if you already have a dungeon in mind but wan