Tuesday Game Development Lab Spring 2024

Tuesday Game Development Lab Spring 2024

$1,150.00
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price prorated--> Building a 2D Rogue-like Game with Unity  In this class, you will learn the fundamentals of developing a Rogue-like game in Unity, inspired by popular titles like Hades and Vampire Slayer. Rogue-like is a turn-based dungeon crawler game where you have to fight your way through levels of a dungeon, picking up items and defeating enemies along the way. With a focus on 2D we will be using industry standard Unity and C# programming to develop your game. Class Objectives: Setting Up Your Unity Project: Learn how to create a new Unity project and set up the basic structure for your Rogue-like game. Player Character Control: Implement player movement and interactions within Unity, allowing your players to explore the dungeon, pick up items, and engage with enemies seamlessly. Procedural Level Generation: Master the art of creating random dungeon levels using Unity's capabilities, ensuring that each playthrough offers a unique experience. Enemy AI and Combat in Unity: Creat

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