Striking Flint
Game design: John du BoisGraphic design: Donal HegartyHex number: 83Duration: 60 minutesPlayers: 1-5Solitaire Suitability: HighWeight: IntroMSRP: $50.00 John du Bois, the designer of the critically-acclaimed Heading Forward, recreates a pivotal episode in American Labor History in Striking Flint. The 1937 sit-down strike in Flint, Michigan forced General Motors to address the abysmal working and living conditions of their employees, and to recognize the newly-formed United Auto Workers union. In this cooperative game, players control five committees each with their own advantages, disadvantages, and prerogatives. GM has considerable resources at their disposal, including city authorities, deep pockets, hired thugs, and the sympathies of the press. To force them to make concessions, you’ll need to work together to weather the forces arrayed against you – fending off attempts at eviction, the effects of exhaustion, and the presence of strikebreakers – while occupying factories in the p