![Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]](https://cdn.shopify.com/s/files/1/0701/4517/9968/products/ab91312f-31cb-5a54-a159-08aa89e53aeb_1c0e043a-2f4a-4d6e-9b7c-7f1db46d23ff.jpg?v=1693591845)
Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]
Was $1.85
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$1.70
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Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.{T}: Add {U}.{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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