Introduction to Captivate 2024
Introduction to Captivate 2024 is a three – day course designed to teach the core Adobe Captivate 2024 skills needed to create interactive eLearning and mLearning content. By following step-by-step instructions, you will learn how to create a soft-skills lesson from scratch. You’ll learn to record and produce software demonstrations, and interactive training simulations. This course will take you through three e-learning projects: a demonstration, a simulation and a SCORM-compliant quiz. This three-day Introduction to Captivate is always followed in the same week by the 2-day intermediate Captivate Course - Beyond the Essentials. Introduction to Captivate 2024 Benefits In this Adobe Captivate Course, you will: How to create a soft-skills lesson from scratch Record and produce software demonstrations, and interactive training simulations Prerequisites You should have: Practical working knowledge of Mac OS X or Windows Basic Web knowledge Essential Adobe Captivate Course Outline Outline Intro to Captivate 2024 Captivate 2019 vs Captivate 2024 Why Use Both Captivate 2019 and Captivate 2024 Captivate 2019 and Captivate 2024 Compatibility HTML Responsive Design Overview Rescalable, Breakpoint, and Fluid Box Responsive Design Captivate 2024 and Fluid Box Design Planning Projects Project Development Phases Designing Slides Google Font Options in Captivate 2024 Exploring and Creating The Adobe Captivate Interface Exploring an Existing Captivate Project Previewing a Project Sharing a Project for Review Creating a New Project Exploring a Blank Captivate Project Adding and Arranging Slides Adding a Slide Background Image Adding Text Block Components to Slides Modifying a Text Style Preset Adding a Button Component and Setting Actions Editing Themes Exporting and Importing Themes Creating Infinite Slides Setting Captivate Preferences Project Settings Options Videos and Images Media Block Basics Inserting Video Blocks Using Event and Slide Video Editing Video Inserting Image Blocks Insert an Image Grid Editing Images Adding SVG’s to a Slide Adding Image Accessibility Text Audio Importing Audio to Slides and Objects Importing Background Music Recording and Replacing Audio Calibrating a Microphone Recording Voice Overs Generating Creating and Editing Text-to-Speech Editing and Replacing Slide Audio Adding Closed Captions to Video Adding Closed Captions to Audio Adding Slide Accessibility Text Adding Interactive Components Buttons Input Boxes Check Boxes Radio Button Groups Dropdowns Widgets Cards Widget Tabs Widget Certificate Widget Carousel Widget Hotspot Widget Drag-and-Drop Widget Timeline Widget Click to Reveal Widget States and Timeline Timing Using and Creating Multi State Objects Changing and Disabling Button States Applying Animations Using the Timeline Panel Launching the Timeline Panel Dragging and Positioning Objects Editing Audio on the Timeline Controlling Slide and Object Timing Editing Animation Timing Using Bookmarks Copy and Paste Appearances and Interactions Variables Inserting System Variables Inserting User Variables Adding Text Input Fields Inserting User Variables Interactions Adding Interactions to a Project Interactive Video with Overlay Slide Interactions Object Interactions Conditional Interactions Creating Object States Animations Timing Based Animations Trigger Based Animations Entrance Animations Emphasis Animations Exit Animations Quizzing Setting Quiz Preferences Question Slides Overview Inserting Question Slides Editing Question Slides CSV Question Import Publishing Enabling and Disabling the Playbar Setting Up a Cover Image Controlling the Auto Play Feature Customizing the TOC and Playbar Slide Labeling Publishing to HTML5 Enabling LMS Reporting Creating and Configuring Manifest Files Publishing LMS Output Exploring the Publish Content Package Publish a SCORM Content Package Software Simulations Preparing for Screen Recordings Enabling Recording Settings Reviewing Recording Modes Using Multi Mode Recordings Recording a Simulation Multiple Mode Recording Using Panning Editing Software Simulations Editing the Mouse Pointer and Path Working with Captions and Click Boxes Using Failure, Success, and Hint Captions