Introduction to Java Programming Training
Gain extensive hands-on experience writing, compiling, and executing Java programs. This Introduction to Java Programming Training will teach you how to build robust applications that use Java's object-oriented features. Learn why Java is known for reliability, maintainability, and ease of development and how to leverage these key features. Introduction to Java Programming Training Benefits In this introduction to Java programming, you will learn how to: Design and build robust, object-oriented applications. Organize complex data using Java collections. Access any relational database using JDBC (Java™ DataBase Connectivity). Read/write files and handle exceptions. Leverage continued support with after-course one-on-one instructor coaching and computing sandbox. Introduction to Java Programming Course Prerequisites Attendees should have three to six months of experience in a high-level programming language, such as C, Pascal, or Visual Basic and familiarity with web technologies and object concepts. You should know how to: Structure data. Use variables, flow-control statements, and subroutines. Write, compile, and execute a program. Introduction to Java Programming Course Outline Module 1: Introduction to Java Programming Stand-alone applications and servlets Compiling source code into bytecode Overview of class libraries Module 2: Object-Oriented Programming with Java The object paradigm Encapsulation, inheritance, and polymorphism OO (Object–Oriented) analysis and design: "Is a" and "Has a" Designing an OO application step by step Diagramming object structure with UML (Unified Modeling Language) Java's object-oriented features Instantiating objects from classes Aggregation and composition Extending existing classes Overloading and overriding methods Module 3: Structure of the Java Language Language syntax Declaring and initializing variables Declaring and using arrays Upcasting, downcasting, and autoboxing Flow control Invoking methods and passing parameters Conditionals and loops Handling exceptions with try and catch Defining classes Fields (instance data) Methods (functions) Abstract classes and interfaces Organizing classes with packages and modifiers Composition vs. inheritance Building the components of a Java program Leveraging generics with the collections API (Application Programming Interface) Developing new classes Compiling and debugging Module 4: Developing GUIs Foundations of user interfaces Basic GUI (Graphical User Interfaces) widgets Event-driven programming Benefits of a portable windowing library Java Foundation Classes (JFC) Creating Swing components Adding Swing components to containers Arranging Swing components using layout managers Dialogs and message boxes Event handling Registering event handlers Inner classes and top-level classes Module 5: Storing and Retrieving Data with File I/O (Input/Output) Java streams Streams, Readers, and Writers Catching and throwing exceptions Formatting text output Files and directories Reading and writing files Creating, deleting, and renaming files Obtaining directory and file information Module 6: Working with Relational Databases JDBC database access Leveraging the JDBC API Choosing database drivers Connecting to a database Improving performance with prepared statements and stored procedures Submitting SQL (Structured Query Language) statements Retrieving and processing results Module 7: Java Development Tools Java Development Kit (JDK) Compiler (javac) Javadoc utility JAR (Java ARchive) utility Java IDEs (Integrated Development Environment)