
Magic with Everyday Objects by George Schindler - Book
Magic with Everyday Objects is an easy-to-follow how-to manual for novice magicians or those interested in picking up a few easy tricks to entertain at a moment's notice. Comments and Index of first edition from Magicref.net: Comments: This is a book of mostly beginner's magic with little to no sleight-of-hand needed. While many of the tricks are throw-away, this is the type of stuff you can always apply while waiting for food at a restaurant and includes many of those tidbits every magician should know, such as the "center-tear" and "magician's choice".Contents:13 Introduction 17 Part 1: On the Table19 Magic With Silverware19 Swallowing the Spoon: illusion with lapping21 Cheap Silver: apparently bending a spoon23 Snap Vanish: variation of swallowing23 Transformation: spoon rolled into a napkin turns into a knife27 Flying Spoon: spoon levitates behind a napkin (sort of a Zombie effect)30 Quick Vanish: of a spoon (sleeving)30 Rubber Knife: old illusion30 Musical Knife: sound is only heard when the knife is over a water glass31 Knife Suspension: knife hangs from the hands apparently without aid34 Salt Gone: a salt pour needing lots of misdirection36 Vanishing Salt Shaker: variation of the vanishing glass under napkin39 Sweet and Go: sugar packet, then pepper vanish (lapping)40 Run Pepper Run*: cute story with salt and pepper and a good lesson in patter42 Mystic Shaker: salt shaker raises at the fingertips (toothpick)45 Osmo-Salt: an impromptu paddle trick48 Sodium Chloride*: A knife blade attracts salt like a magnet49 Dot's Dot: another paddle effect51 Three Quick Ones: separating pepper from salt, instant separation, ice cube suspension52 Sugar Floats: in a cup of coffee (needs sugar cubes)53 Soft Spot: a wrapped cube of sugar penetrates the table54 Slap it Through: variation of above56 Sugar Transfer: writing appears on the spectator's palm57 Transfer Variation: spectator's own writing appears on his palm58 Sugar Quick Tricks: catching your lumps, burning a cube, turnover60 Light Bread: Dinner roll Zombie62 Easy Come, Easy Dough: coin in dinner roll64 Once In a Knife Time: knife from dinner roll65 Clinging Breadstick: suspends from hand67 Cracker Story: arrow on cracker points up/down/left/right in line with a story70 Bread Gags: hard rolls, biting a finger (breadstick)71 Spooky: end of napkin comes alive74 Knotty But Nice: shaking a knot into a napkin76 Persian Puppet: make the napkin into a puppet76 Transpo-Knots: knot transposes from one pair of napkins to another80 Utility Napkin: an olive is vanished in a napkin82 Out From Under: glass vanishes from under a napkin (uses as confederate)84 Torn and Restored: napkin (with lap vanish)86 Teleportation: Chink-A-Chink with napkins and paper balls90 Producing a Rabbit: created from a handkerchief90 What Does It Look Like? A Gag where a napkin is folded to look like a bra, but put on the head before anyone can say it, and they are Mickey Mouse ears!94 Napkin Betcha: Magician gives the spectator a quarter for ripping a napkin into 4 (a quarter of the napkin)94 Strong Paper: a twisted napkin can only be torn by the magician94 No More Gravity: a glass of water is turned upside down with just a napkin over it and water does not spill95 Watch It Go!: sailing a napkin95 Comedy Vanish: a brief version of Slydini's Paper Balls Over the Head97 Plates, Glasses, Cups, and Other Table Props97 A is for Ashtray: a comedy routine similar to the concept in comedy vanish, but using an ashtray99 B is for Beer: salt appears to rise in a glass of beer99 Coffee Money*: a nickle on a saucer under a glass multiplies101 A Dry Bet: stunt using the above principle102 Mesmerized Glass: spectator can't lift a glass of water off the menu104 Problem Solving: stunt with matches and 2 glasses105 Only One Move: puzzle with 6 glasses and water106 Bottoms Up: spectator can't duplicate your moves of turning glasses up & down107 No Place Like Home: a quick coin to glass with two shot glasses108 Balancing Glass: glass balances on edge of plate or card111 Freeze It!: Apparently instantly freeze a glass of water112 Three Guesses: a silly gag about what's on the paper113 Glass Through Handle: Magician can "push the glass through the handle" of a coffee cup113 Hat-full of Water: cup removed from water and water is poured in...whoops! forgot the cup. Cup is put in and all is well 117 Part 2: Mind Reading and ESP119 Mentalism119 Telepathic Sensitivity: Magician determines which finger a spectator is thinking of by touching them121 Out of Sight: Magician determines the object selected (confederate)122 Mental Speller: variation of above123 Money Mental: Coffee cup is placed over a coin, magician can tell the value of the coin (confederate)126 Thought Transference: 2 person code130 Brain Power: a subtle signaling code as confederate touched temples131 Sixth Sense: another signal for which of 5 items are chosen132 Magician's Choice: forcing 1 of 3 items (can't repeat)134 Choice Predictions: choice of 1 of 5 with multiple outs136 Pencil and Paper Wizardry: think of an odd number with 2 digits, both odd137 Psychological Quickies: Five quick, non-foolproof experiments based on averages139 A Symbol Trick: Confederate helps pick an ESP symbol140 Psychothesia: center tear principle142 Wristwatch Prediction: Restaurant magic. Any waiter sets the time on a spectator's watch. It matches the prediction.145 Past and Present Presidents: Audience names presidents as magician writes them down. One paper is randomly selected and matches prediction146 Keep Ahead: one ahead system148 Magic With Numbers148 The Number Nine: mathematical trick almost always results in 1089, with an out for the times it doesn't150 Menu Countdown: using above principle to predict a menu selection151 Menu Telepathy: variation of above153 The Missing Number: another 9 principle put into action155 A Penny For Your Thought: Ten pennies; a number taken away (determined by the 9 principle) always leaves one156 Multiplying Fun: a fun math stunt157 Age Old Prediction: prediction matches the results of an addition of an apparently unpredictable set of numbers158 Rapid Calculator*: Spectator write a number, a 2nd spectator writes a number, and the magician writes a number. The magician's assistant adds the numbers in a flash! Can be repeated.159 Leonardo's Numbers: similar to above, using Fibonacci series161 Watch Your Thoughts: magician knows what number is stopped at on a clock face162 Calendar Magic: Magician can determine what 4 dates are circled164 Number Games: I Win, 2 Challenges, and Final Arrangement 167 Part 3: Pocket Prestidigitation169 Money Magic169 Penetrating Coin: through handkerchief172 Escape Artist: Coin escapes a handkerchief even though trapped by a smaller ring174 Coins Through the Table: a fistful of coins penetrates the table176 Knotty Affair: coin ends up in a knot in a handkerchief179 Quick Coin Vanish: in a napkin (curious fold)180 Coins In the Water: Coin audibly dropped in a glass under a napkin vanishes181 Elbow on the Table: Coin is pressed through the table and vanishes183 Coin Gags and Stunts: Nickle Through (small hole in business card); A Head for Money (coin on forehead gag); Coine Balance (on hand); Inflation (quarter cries); Balancing Stunt (dime on edge of dollar)185 Money From Money: a quarter drops out of a dollar187 Clean Getaway: a coin fold with a dollar189 Transposition: routine combining the two above tricks190 Two Bills To One*: a cleverly folded bill looks like two193 Instant Cash: Six bills from nowhere (pull up sleeves)194 Torn and Restored Bill: Bill apparently torn into two is restored195 Producing the Tip: tip money produced from a napkin196 Dollar Bill Gags and Stunts: Breaking Bread (with a dollar); Delicate Balance (balance a glass on a dollar between two other glasses); Pure Corn (see money in-creases); A Safe Bet (name 3 numbers in a serial number); One to Five (Make $1 into 5)198 Miracles With Matches (not recommended for children)198 Matchbook Divination: Determines which matchbook was opened by a spectator199 Ghost Match*: match ripped out of a book returns (can even be burnt)201 Decap*: follow-up to the above. Rip the head off the match and it is restored in the spectator's hand202 Full Pack: Math trick to determine how many matches were ripped from a book of matches204 Invisible Dice: Match is burnt to reveal the same number as an invisible dice toss205 Match Gags, Stunts, Betchas: Which is Heavier (lighter); Two for One (match lit splits into two); Dollar Light (light match on a dollar bill); Blowout (match is blown out through a glass); Match Betcha (light match under water); Off With His Head (match head flies off in time with a story); Through the Sleeve (match blown out by blowing into sleeve)207 Cigarette Things207 Perky Cigarette: through a napkin (possible color changing knife move?)209 A Little Static: static charged finger moves a cigarette or a straw210 Cig Go!: vanishing cigarette (to the ear)212 Rising Up: Cigarette rises from the pack213 A Dozen Foolers: Knotting Cigarette; Huff and Puff (self-smoking cigarette); Not So Hot (hold the hot end of a cigarette); Rings of Smoke (from cigarette pack); A Little Balance (one cigarette on another); Save Your Lungs (inhale but no smoke); A Lighter Gag (make cigarette pack "lighter"); Another Gag (unlit cigarette smoke); Jumping Cigar Band (fingertips); Both Sides Lit (illusion of smoking both ends of a cigarette); Quick Light (self-lighting cigar); Rising Up (rising cigar from tube)219 Pot-Pourri219 Suspension: Bottle half-filled is turned upside down without a spill, then empty bottle is lifted with a straw220 Another Beer?: Inverted bottle on a dollar, the dollar is removed220 Candle Magic: blow out thru glass; dime from flame; match light222 Drinking Straws: Static roll; worm paper; and true static trick222 Rubber Bands: Elmer (rubber band moves like it is alive); Snap & Jump (jumps fingers when hand is opened)224 Linking Paper Clips: on folded dollar225 My Card*: Clever fold to lift a salt shaker with a business card227 Comes the Check: challenge spectator to catch the check as it is dropped (impossible) 229 Part 4: Let Us Entertain Them: How to Entertain, patter, take over, keep it simple, etc. 237 Bibliography238 Index