
Dice Realms
2–4 Players 45–60 Min Age: 14+ Weight: 2.86 / 5 In Dice Realms, players vie to improve and expand their realms, represented by customizable dice with faces that can be popped out and upgraded for better ones. Each game is different as during setup, players draw five tiles (from a bag of 35) to determine which extra die faces will be available beyond the five standard lines of faces: lands (victory points), farming (grain), commerce (coins), Settlement (defense), and progress (upgrades). Each player begins with two identical dice and can gain more dice during play, in addition to upgrading their starting dice. Play is mostly simultaneous. To begin, players roll their dice, with one player rolling the Fate die, which affects all players. If Winter appears on the Fate die, players must pay 1 grain for each die they own or take a -2 point "misery" chip for each grain they lack. Players may then re-roll one die for free and use any re-roll or "set-a-die" tokens (that allow you