Practical Physically-Based Shading in Film and Game Production

Practical Physically-Based Shading in Film and Game Production

$19.99
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** Presentation release is pending speaker(s) authorization. ** Speaker(s): Stephen McAuley Ubisoft MontrealStephen Hill Ubisoft Montreal Naty Hoffman Activision Yoshiharu Gotanda Tri-Ace Brian Smits Pixar Brent Burley Disney Animation Adam Martinez Sony Imageworks Track:Practical Physically-Based Shading in Film and Game Production

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