Paranoia: Core Starter Set

Paranoia: Core Starter Set

$49.99

Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia!As a Troubleshooter, you are a member of Alpha Complex's most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You'll save Alpha Complex from its greatest threat, unless you accidentally become Alpha Complex's greatest threat.Completely rebuilt from the ground up, Paranoia is the classic RPG of a darkly humorous future, rebooted for a humorously dark present. All-new mechanics include a simple yet brilliant character-generation system, a bluffing-based card-driven combat system that encourages creativity, clever moves and lying, a special Computer Dice which means even the simplest interaction can become hilariously fatal, in-game XP point rewards, and more advice to GMs than you can shake a stick at. Three single-session adventures introduce you painlessly to the new mechanics and background, and are designed to be played straight out of the box. Everything is the same but everything is different. You look worried, citizen. Relax! It's still Paranoia. The year is still 214. You still have six clones and a laser pistol. The Computer is still your friend. Many roleplaying games have rules that are applied objectively so players can help each other do heroic things like saving yet another kingdom, fighting more orcs, or something else that has been done repeatedly in other RPGs. That is not this game. This is the Paranoia roleplaying game. This is one of those rulebooks that's fun to read and even more fun to play. Paranoia does not take itself seriously, so we can find dark humour in bureaucracy, politics, businesses, and a lot more. No sacred cows but one-make sure the GM and players are all having a great time. Is that not refreshing for a roleplaying game? Maybe that is why this science fiction RPG has won lots of awards over the years. In this darkly humorous roleplaying game, The Computer loves you but it is happy (insane). You will be sent on glamorous (impossible) missions filled with fun (Catch 22s) and safety(satire). Your teammates are out to support (kill) you, and you are out to protect (kill) them. All in all, your missions will be (dangerous) entertaining and you will likely be promoted (die) . And here it is, a brand-new edition for the modern world. Surely there is nothing happening these days worthy of satire, right?

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