2 Worms 2 Furious + PDF
A deadly funnel that revolves around an ever mutating and evolving moth grub. You’ll want 4-6 players, 15-20 level 0 characters, as it’s a funnel, but it works for levels 1+ (the worm adapts; don’t worry). THE grub has escaped and you have been charged by the God-Queen to bring it back to the hatchery, but this is a funnel after all… so stuff will inevitably go wrong and will likely be fatal. The worm grows and grows and grows and grows. The growth unlocks new abilities for the worm grub, ranging from taking a snooze, to spraying caustic acid. Its mutations don’t stop until it cocoons and becomes the Doombringer Moth. Scales will fall from its hallowed wings, and the god rays will immolate the kingdom. As a player you’ll be trying to get the Worm / Grub / Juvenile Moth back to the hatchery. You will likely die, be sacrificed to the worm, fall into a sinkhole, or be trampled… because it’s a funnel. As a Judge you’ll be harnessing the raw power of the grub as it mutates, and changes for