All in Charisma Book 1

All in Charisma Book 1

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Zero Strength. Zero Magic. 100% Charisma. Justin Talemaker is a gaming guild reject with zero social skills. So when an Oklahoma tornado drops him into Eyrth—a world governed by actual RPG mechanics—he decides to fix his biggest flaw. He ignores the Warrior and Mage classes. He goes all-in on the obscure Socialite class. The catch? His new skills, like "Dandy's Swagger," might win him friends in a tavern, but they are completely useless against a charging centaur. With not a single point invested into any other stat, Justin has to bluff, bribe, and cane-smack his way through a world that wants to eat him. He is outmatched and outclassed. But in a world ruled by numbers, he’s betting everything on the one stat nobody else wanted. Is he right, or is this just his latest failure—with his life on the line?

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